escalation_edges (from_team, to_team) is an on-call escalation map: an incident a team can't resolve is passed along each of its edges. The map was edited by hand over the years and now contains loops — a team can, through others, escalate back to itself.
For an incident that starts at `payments`, list every team it can reach, each once, with hops: the fewest escalations needed to get there. payments itself is not listed, even if a loop leads back to it. Teams it can't reach don't appear. Maps in the hidden data are deeper than this sample.
Columns: team, hops. Sort by hops, then team.